However, most summoning armor sets have low defense in exchange for their high damage potential. Summoners deal most of their damage using autonomous minions and/or sentries, and their attacks usually have excellent accuracy. Most pre-Plantera magic weapons are specialized for crowd control, with weaker single-target damage than other classes. Magic users can often sustain their mana using Mana Stars when fighting many enemies at once, but must craft or purchase mana potions if they wish to recover mana instantly during boss fights. They are held back by reliance on mana, which regenerates very slowly unless the Mana Regeneration buff is in effect. Mages are fragile but highly varied in attack style, often utilizing special mechanics such as homing, lifesteal, and area-of-effect damage. Ranged users must constantly acquire ammunition, unless using the Endless Quiver or Endless Musket Pouch or using a ranged weapon that doesn't require ammunition such as the Toxikarp. They utilize weapons like bows and guns, as well as thrown objects. Rangers are able to attack from a distance, doing high single-target, piercing, or splash damage. Melee weapons include swords, spears, and yoyos. This encourages melee users to use their defense to tank hits while attacking with their stronger close-ranged weapons. The melee class sports high defense and decent crowd control, but many melee weapons have a short attack range, and those that are viable at a distance tend to do lower damage than their close-range counterparts. Each class has its strengths and weaknesses and has a wide variety of weapons to choose from. However, weapons can be grouped into four distinct categories based on their damage type – melee, ranged, magic, and summoner. Terraria has no formal player class or leveling system. At this point, you should specialize in a single class, as the armor set bonuses become much stronger.For detailed armor set recommendations at every stage of the game, see Guide:Armor progression. All of these items should allow you to take on the Brimstone Elemental before facing your final Mechanical Boss.Īfter killing the Mechanical Bosses, you should now have access to Hallowed Bars, Cryonic Bars, and Chlorophyte Bars, allowing you to get more powerful equipment. With your second Mechanical Boss downed, you should now have access to the Adamantite Forge and Titanium Forge and their associated gear, and you should also be able to mine Cryonic Ore and craft its associated items as well. These should more than prepare you for the next Mech fight.įlask of Crumbling/ Flask of Cursed Flames/ Flask of Ichor Ω After grabbing the improved gear available at this tier, it is recommended to fight the Aquatic Scourge at the Sulphurous Sea to unlock the second tier of the Acid Rain event and the powerful items it has. You will also be able to mine Infernal Suevite at the Brimstone Crag. This guide will assume it is on by default.įlask of Crumbling/ Flask of Cursed Flames/ Flask of Ichorįairy Wings / Fin Wings / Soul of CryogenĪfter defeating your first Mechanical Boss, you will have access to the Mythril Anvil or Orichalcum Anvil and their associated gear. The Calamity Mod also adds a config that reworks the early Hardmode progression if enabled. You can also beat Cryogen or Queen Slime for some better gear. You can now start harvesting Life Fruits for the upcoming battles to increase your survivability. Upon entering Hardmode, you now have access to a wide variety of equipment for each class.
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